Member Of Technical Staff Research Engineer

February 3, 2026
Application ends: July 30, 2026
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Job Description

Exciting Opening
Position: Member Of Technical Staff Research Engineer
Company: Odyssey

Job Brief

about the job

who we are. . odyssey is an ai lab pioneering interactive video models: models that dream video you can watch and interact with in real-time. this new form of generative media will power the next generation of gaming, film, education, social media, advertising, training, companionship, simulation, and entirely new applications.. . odyssey was were founded in late 2023 by oliver cameron and jeff hawke, leaders in frontier ai with roots in generative models and autonomous systems. since then, we’ve recruited a world-class team of researchers from deepmind, waymo, tesla, meta, cruise, wayve, oxford, and cambridge. ed catmull, the founder of pixar, serves on our board and we’ve raised significant venture capital from leading funds like gv and eqt, with additional support from key leaders and researchers at openai, deepmind, meta, and midjourney.. . what we’re looking for. . we’re looking for engineers who love the craft of building: people who write elegant, scalable machine learning code, care about performance, and understand the research well enough to shape it. you move fluidly between modeling and systems, are unafraid to tackle ambiguous technical challenges, and take pride in building the infrastructure and tools that make breakthroughs possible. you’re excited to help bring odyssey’s interactive video models to life in real products used by millions.. . what you’ll do. .

Experience
Work Successes is required

Job Detail
  • Build and scale the training and inference systems that power Odyssey’s interactive video models, from large-scale distributed pipelines to real-time serving and optimization
  • Work shoulder-to-shoulder with researchers to prototype new architectures, diagnose and improve model behavior, and bring ideas from paper to production
  • Design high-performance data and compute systems for video generation and control, ensuring rapid iteration and efficient use of large-scale resources
  • Develop tools, metrics, and visualizations that help the team understand how models behave and evolve over time
  • Collaborate closely with product engineers to integrate Odyssey’s models into live, interactive user experiences that showcase new forms of generative media
  • Move fast and iterate often
  • You’ll be part of a small, focused team where experiments become demos, and demos become products
  • Contribute to shaping Odyssey’s engineering culture: pragmatic, fast-moving, research-driven, and always oriented toward what’s possible next


  • Who You Are

    A staff-level or senior engineer with experience in large-scale machine learning systems, distributed training, performance optimization, or model deployment
  • Deeply technical and hands-on: you find energy in writing code, optimizing kernels, and making systems faster, more reliable, and more elegant
  • Motivated by bridging research and product
  • You care as much about experimentation and insight as about performance and polish
  • Comfortable operating in areas without precedent, creating tools, frameworks, and patterns as you go
  • Thrives in small, collaborative teams where autonomy, clarity, and speed matter
  • Passionate about building the next generation of generative and interactive media
  • You are excited to help define how people create, play, and communicate through AI video
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